Prelude to Spellbound

There’s quite a bit brewing in the MadPea labs so let me give you a few important dates:

October 12th – Early Access to Spellbound’s starting location – Willowshire for MadPea Premium Members. Bad Omens quest available for prize and achievement. Not a MadPea Premium Member yet? Go here to join and select your membership!

October 19th – Portal to Willowshire opens to general public. Bad Omens quest available for prize and achievement.

October 20th – MadPea Halloween Monster Hunt begins. Runs through to November 3rd.

Fall (TBD) – Spellbound experience finally opens!

MadPea Spellbound Coming Soon | Mine & Yours

A bit of a teaser of what sort of magical experience you’ll expect from the weeks leading up to Spellbound’s full release. Ready your wands and wardrobe, you will undoubtedly be in for an enchanting adventure.

Some theories about Spellbound? Why not! I love trying to guess what MadPea has planned for us. Earlier this month, MadPea teased the Spellbound crest on their Flickr. It seems like players will be sorted into four different houses: Venti, Terra, Aqua or Ignis. Each of these are symbols for different elements: Air, Earth, Water, and Fire. On the crest are the words “magicae et sapientia”, meaning magic and wisdom. Surely it will require smarts to get through the challenges in the game, but is there something more to this motto?

And then! Earlier than that tease was another teaser, but in video form on MadPea’s Facebook page. We got to see what seems like a dining hall(?) with a big massive bonfire(?) in the middle of this castle-like building. That firepit will definitely be something important since it is centered and quite massive. It definitely won’t be used as a human sacrifice pit (or will it?!), so maybe it is House Ignis’ specific dining hall since all the flag banners hanging on the wall were red and the room seemed to be engulfed in fire.

I am a huge Harry Potter fan so I am super excited about this upcoming magic-inspired game. I can’t wait! I hope I am sorted into Aqua 😀

MadPea – The Tower

MadPea creates fun puzzle adventure games for those ready for a challenge. The Tower, an escape room puzzle game experience, debuted back in March of last year. It is unknown how much longer this game experience will remain as MadPea likes to rotate out old games for their newer games – so if you haven’t played, go play it before it is gone!

MadPea - The Tower Entrance | Mine & Yours

In The Tower, you’ll find yourself with absolutely no memory. How did you get here? Why are you even here? Who are you even? Perhaps you’ll find the answer once you escape this place by solving a series of challenging puzzles. Have you uncovered the truth and escaped The Tower yet?

Rise to the challenge here!

MadPea - The Tower Cafe | Mine & Yours

To play, you’ll need to purchase the Game HUD for 1000L. This will not only include the essential Tower Game HUD to allow you to advance through levels, but will provide you with an exclusive outfit and themed prizes upon completion.

MadPea - The Tower Lab | Mine & Yours

A few tips:
– Have your sounds on
– Purchase Earpiece Game Enhancing Add-On. This earpiece will offer you some helpful hints and also offers additional voice dialogue that gives a much better immersive experience. Plus I am biased because the voice-over is done by my talented friend, Kilolo Jenkins.
– If you get stuck on a level and have no idea how to get passed it, you can purchase Tower Access Cards which will allow you to bypass the puzzle and advance to the next level. Also note that the MadPea group is full of helpful Peas who may be willing to help out.

For more detailed information about The Tower game experience, click here.

MadPea - The Tower Door | Mine & Yours

MadPea’s Nightmare in New Orleans Experience

I love MadPea games, as I am always curious what adventures/mysteries they have planned for us. MadPea’s Nightmare in New Orleans is my favorite MadPea game thus far, and I am going to break it down for you all as to why Nightmare in New Orleans has taken the top spot as well as why you should be joining the experience.

WARNING: THERE WILL BE SOME SPOILERS RELATING TO VISUAL GAMEPLAY, BUT NO SOLUTIONS TO PUZZLES, NO SPECIFICS TO ENDINGS, AND NO SPOILED SURPRISES. If you want a completely unbiased experience for MadPea’s Nightmare in New Orleans, go play the game now by visiting this location!

Nightmare in New Orleans | Mine & Yours

Credits:

Mask & Necklace: [Kres] Voodoo Mask and Necklace (MadPea NiNO game prize) by KrescendoStore Resident
Headdress: DRD witch doctor mask by Deathrowdesigns Resident
Staff: DRD witchdoctor staff (modded) by Deathrowdesigns Resident
Staff Ornament: MadPea MMBB – Voodoo Doll (part of the MadPea Mama Mojo’s Bayou Bargains gacha set) by MadPea
‘Floating’ Hourglass: MadPea MMBB – Skeletal Hourglass (modded) (part of the MadPea Mama Mojo’s Bayou Bargains gacha set) by MadPea
Back Ornament: PFC~The Deer by Pucca Firecaster
Loin Cloth: PFC~Voodoo by Pucca Firecaster
Eyes: Buzzeri: [Buzz] Voodoo Eyes – Siren by Eleri Catlyn
Tattoo: Addicted To Ink: [ATI] Grim Nights… by BookieMoon Resident

Decor: Marie Laveau portable VooDoo set by Ex Machina for Mad Pea (MadPea NiNO game prize) by Hatris Panacek
Hut: *~ by Nacht ~ Maison Laveau (MadPea NiNO game prize) by Fox Nacht

Admittedly, I am a fellow MadPea fan who just recently started getting into these interactive games last year, so my MadPea game repertoire is not as vast as many other MadPea fans. I’ve completed four games so far: Sinister Slaughters, The Tower, Seven, and now Nightmare in New Orleans (NiNO). Despite the limited MadPea gaming exposure, I am an active gamer both in video games and board games so I’ll be discussing MadPea’s Nightmare in New Orleans based on my own personal tastes and perspective. My rating is completely my own opinion and will be different from everyone else’s.

Rating System

Immersion
Visuals      9/10
Sound design      8/10
Misc. (loading screens, environmental lighting, etc)      2/5

MadPea’s Nightmare in New Orleans is a visual treat. Like all the other MadPea games I have played, the adventure takes you into MadPea’s meticulously created world – this time, to the culturally rich city of New Orleans. Last time I visited NOLA was summer of 2014 where heat is no joke, the alcohol flows, the food is fresh and spicy, and the city is full of life. Art at every corner, people dancing in the streets, music in the air, so I was extremely excited for MadPea’s take on such a soulful destination in SL. Nightmare in New Orleans sends you to a handful of diverse locations within the city and each location is amazingly decorated. The space is large enough for exploration (some are massive plots!!) with relevant, high quality decor. I absolutely loved drinking in the scenery and exploring the area, finding great angles to take a snapshot.

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Let’s talk about the sounds for this game – I AM IN LOVE! As soon as I heard the voices from these characters MadPea created with animated avatars, my heart just warmed and swelled with such happiness. Yes, yes, yes! The voices were so good! Voice acting is often overlooked in a lot of games and I am just so completely happy that MadPea found talent amidst the SL community. These actors/actresses really made the game characters come to life with not only depth in the voice, but such great flow and idiosyncrasies in speech patterns. Each character spoke only a few lines, but I craved more! I even clicked on characters from a distance away (when I played a second time) because I was too eager to hear the voices again, only to be greeted with the following: “Sally Dupre: I can’t hear you from there, don’t be afraid and come a little closer.” Aw dang it, the game didn’t have Sally voice that line and I was saddened. Sally, I just want to hear another line with that sultry, smooth voice of yours. One more line, please!!!

Big shout out to Dextrum Boucher, Divinity Matova, Laetitia Vella, Sassy Nitely, and Veruca Beck for their amazing voiceovers!

Anyway, as you can see, I am a huge fan of the voice acting in this game. Some other things I would have liked to see more is maybe a little bit of the city itself. Perhaps a scene outside the club in the back alley where players can hear the whines of trumpets and saxophones off in the distance. Or maybe a scene in the iconic French Quarter, just to be further immersed in the actual city of New Orleans. Each scene in the game felt so isolated from one another because they were all so different. A common city scene would have tied this all together a little bit more meaningfully to remind the players that yes, even though New Orleans is so diverse where every corner can be a completely different aspect of the city, it is still one big location.

Content
Creativity/Originality      9/10
Story      8/10

I am probably biased because I just love New Orleans, but this game left me completely happy upon completion that I may be rating each category higher than I usually would. I don’t even know if it is possible to not be creative with anything inspired by New Orleans. That being said, I really loved how NiNO’s gameplay flowed from one scene to the next. The diversity of scenes were greatly appreciated and the gameplay itself was very fun.

Livvy and I played the game together and our favorite scene was the bayou – hands down. It tied in my most fav kind of game play – hunt and prey. I had a lot of fun running around the gorgeous bayou, trying to seek out game clues while shooting zombies in the process. Livvy did not have a weapon (she lost her knife in the struggle with an alligator!) while I had a shot gun (a perk you can play for in Madpea’s Mama Mojo’s Bayou Bargains gacha). She would run around, finding clues while I distracted the aggro’d zombies and snakes that were guarding the area. My favorite part is when as soon as Livvy finds the clue, she zips away, waving “Bai babyyyy! I don’t got a weapon so I runnin’ awaaaay!” and leaves me to deal with the enemies I am trying to eliminate.

The storyline was intriguing (but then again, I don’t know if it is possible to be uninteresting when inspired by New Orleans!) and I loved meeting each character as well as completing some of their missions. The best part in terms of story was the possibility of multiple endings. For NiNO, there were two different possible endings, depending on the way you would play the game. I love that aspect as it creates another opportunity of multiple rounds of gameplay as well as figuring out how to unlock the alternate ending.

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Objectives
Compelling      7/10
Variety      9/10

My favorite objectives are the explore/search ones where I have to hunt down specific items. There were a few of those in this game and I LOVED it! In fact, right off the bat, you as the player are kind of plopped into the game without much to go off on, so you have to figure out a way to advance to the next step. The logic was solid in how to search for clues, and what I loved most was that clues for a single mission may not necessarily be in that mission’s location. I love, love, love that previous scenes are also possible places to find clues because the places are worth revisiting with how detailed and beautifully decorated they are! There was a particular puzzle in the cathedral’s private office that I did not know what the relevance of it was to the theme of the game. It felt a little out of place, though it was fun to complete it.

Mechanics
Interactive      8/10
Interface      4/5

I love that MadPea took the time to make character avatars that interact with the player via menu options like a lot of story driven games we see now. Though most interactions lead to the same end result, I’d like to see more opportunities for more endings. When I was a kid, I was addicted to those Choose Your Own Adventure games, discovering what actions lead to what sort of ending. Those were always fun for me to figure out.

It is also worth noting here that the combat portion of the bayou was my favorite part! I had a blast doing that scene and because the zombies/enemies are aggro-based, not just aimlessly wandering around as easy targets, it made the gameplay a lot more enjoyable.

The interface of the game HUD was good – I have no complaints about it. Design was sleek and minimal in that the buttons were collapsible and the overall function of the HUD was intuitive. Great visual design of the HUD as well. Loved the design of the Juju coin. Really wish players got a Juju coin souvenir. In fact, I think MadPea should start one of those destination/attraction coin collection souvenirs as a rezzable prize for each game completion.

Peripherals & Prizes
Outfit/Accessories      3/5
Prizes     4/5

There were two optional outfits players could purchase – 1 for females and 1 for males. The female outfit (50’s style colorful dress) looked cute! The one for male (formal suit) wasn’t my style as it looked a bit clunky on me. The optional game accessories (enhancers) from the Mama Mojo Bayou Bargains gacha set are pretty neat trinkets. Some items are great voodoo souvenirs while other items (such as the shotgun) can give a nice advantage in the combat part of the game. Another cool enhancer is the rare Swamp boat that gives you the license to drive a boat on the actual game’s bayou swamp!

The prizes at the completion of the game are quite cool (for someone like me who likes to decorate scenes). MadPea got some amazing creators to contribute to the awards. If you are interested in seeing all the prizes for MadPea’s NiNO, check it out here.

Overall Game Difficulty      3/5

Medium difficulty. I completed all puzzles on my own except for the last puzzle which are my least favorite kinds of puzzles. I am sure others can look at it and solve it easily in a few minutes, but I was working on that thing for a while and really did not have the patience to figure it out. Thank goodness for the help of that Juju coin though.

Overall Rating       8.5/10

I had a lot of fun playing MadPea’s Nightmare in New Orleans. I know my allocated points actually add up to 8/10, but I felt that because I really did enjoy playing the game, I would bump it up a bit, especially with the awesome visual and sound designs. A game really well made with fun and challenging objectives with great visual scenes and talented voice acting – I definitely recommend this game to everyone!

This game is especially good for:
Explorers/Adventurers (curiosity is your weapon)
Challengers/Completionists (Just beat the game)
Strategists (advanced thinkers who maximize profit and minimize loss)
Creators (collect resources and build your objective)
Socializers (lots of player interaction and engagement)

MadPea Games Ranking (as of February 28, 2018)

  1. Nightmare in New Orleans
  2. Sinister Slaughters
  3. Seven
  4. The Tower

Countdown to MadPea’s Nightmare in New Orleans

The Countdown to MadPea’s Nightmare in New Orleans

Welcome to New Orleans
Come – take a seat and stay for a while…
Allow me to pour you a drink of special concoction.
Trust me, it is to die for.

I’ve been expecting you,
So I’ve prepared a moonlight feast on the bayou.
Ladies? Let’s show our hungry guest our gratitude.
Fully satiated, our pleasure – and yours.

On the menu:
exquisite Lechery, fine Stupor, and delicate Sin
Listen – the moans and whines.
Creole jazz tunes fill the air.

Three – Stay a lil’ while longer…
There’s no rush; there’s no where else to go.
Two – The feeling’s getting stronger, yes?
I’ll tell you a secret – This isn’t Voodoo.
Yes, Shh… don’t resist. I’ll be gentle.
One – sleep…

You cannot stay away.

Welcome to your Nightmare in New Orleans.

Nightmare in New Orleans VIP Ticket | Mine & Yours

Nightmare in New Orleans is the newest mystery adventure game, set in the 1950’s, from MadPea Productions, starting February 14th. You will need to use your investigative skills to find clues and solve puzzles to unfold the mystery! Will you risk the dangers of the Bayou to uncover its darkest secrets?

A hardcore MadPea fan? Can’t wait to get premium, exclusive access to the game 24 hours before everyone else? Then the early access VIP Ticket is exactly what you need.

There are only 20 VIP Tickets available at the MadPea Marketplace store. The tickets are transferable so this would be an amazing gift to that special someone who enjoys these games.

What you get with the VIP TICKET:

Early access starting February 13th at 12pm SLT
24 hours exclusive, lag-free game play
Personal guidance by Queen Pea Kiana Writer & MadPea Crew
Exclusive Group VIP Peas with help from the staff & chat with other VIP TICKETS holders throughout February 2018
Exclusive Souvenir
Golden VIP MadPea TAG to wear
Nightmare in New Orleans GAME HUD
Nightmare in New Orleans Game Prizes upon completion of the game
Exclusive Outfits
Chance to play Nightmare in New Orleans Gacha before anyone else

Are you ready to play Nightmare in New Orleans? Here’s a sneak peek at what you could be experiencing in this amazing adventure mystery game!

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